Choose your path

TheClasses

Three classes, six survival plans. Each class page below has the full stat reference, recommended subclass, build path and how the class actually feels at low and high floors.

Warrior

Warrior

Sword & Shield · Longsword

The frontline class. Shield is the safest first run; Longsword is the heavy-burst alternative for players who already understand spacing.

DurableMeleeBeginner-safe
Archer

Archer

Bow · Longbow

The ranged class. Bow is the forgiving option; Longbow trades HP for stronger damage and faster shots.

RangeMobileDamage
Mage

Mage

Fire Staff · Frost Staff

The high-risk, high-AoE class. Both subclasses have less HP and more damage. Element changes the feel, not the stats.

AoERiskControl

Not sure which class to pick?

Pick Warrior Sword & Shield for your first three runs. It teaches enemy movement and spacing without punishing every small mistake. Switch to a class that matches what felt missing from those first runs.

Switching mid-run?

You can't. Class and subclass are locked in at the start of a run. This is a deliberate design choice — committing to a class is what makes the gold decisions meaningful. A run that could re-spec on demand wouldn't have shop tension.